This warps are you alive videos in real-time

Dean LeitersDorf introduces himself over zoom, after types that makes me feel psychic mushrooms: “wild, cosmic, cosmic, sale, salian, fuel the words in a Artificial intelligence pattern developed by their startup, decart, which manipulate videos live in real time.

“I don’t have the idea what,” LEITERSDORF says one of the risuna, little before transferring in a bizarr, the wander caliring version in a poncho.

LEITERSDORF has a little wild long hair that kills his back, a pen making acrobatics in their fingers. As we talk, his pocket for screen image in surreal ways such as the model tries to predict what any new square had. LEITERSDORF PUSS Hands on his face and transformed with the more feminine features. Their pen jumps between different colors and forms. Added more prompts that take us to the new psychodelic rivers.

The video-to-video model of decart, MirageIt’s both an impressive engineer feat and a sign of how soon you can shake the elevator industry. Instruments as open Sora can conjure the video movie still realistic with a text prompt. Mirage now makes it possible to handle the real-time video.

Thursday, Decart is launch a website and the app that will allow users to create their own video and modify youtube clips. The website offers a lot of predeign themes include “skbobun” “cybunpunk ,. during our interviews, leitersdorf Uploads a clip of someone playing Fortlet And the scene turns out of the familiar royal world royal in an underwater version.

Decart technology has a large potential for the game. In the 2022 November, Company said a play called Oasis that used a similar approach to Mirage to generate a game Minecraft“Worlds on the fly. Users can move near a texture and then zoom again to produce new playable scenes in the game.

Manipulating scenes alive in real time is even more composure rate. Dimbart wrote the level level level of level level of level level from Nvidia chips to achieve feat. MIRAGE generates 20 frames per second resolution of 768 × 432 and a 100 millisecond latenance for the framework.

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