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Star Trek: Voyager’s best special effect was almost disappointed

By Chris Snellgrove
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Star Trek: Travel Had plenty of special effects, but it is arguable that none were more impressive than when the ship landed on a planet in the Premiere Chapter Season 2 “The 37’s.” It was the first to the franchise, coming to life one of the ideas of Gene Rodenberry he had previously considered too expensive to show on screen. However, this impact was almost a disappointment thanks to behind -the -scenes production issues, including improperly designed landing avenues and a slightly small CGI model.

This is specific Voyage A special impact was one that the team had been dreaming of for a long time … for example, graphic designer Michael Okuda previously recommended operating producer Rick Berman that this ship should be able to land as a way to distinguish them from what came before. Accordingly, Rick Sternbach had developed several potential ship designs that would provide for landing capacity, and made sure that the finished design included small hatcheries on the bottom shell to house landing equipment. Only after the design of those avenues, however, producers realized that the ship’s “legs” looked far too thin to maintain its body.

The shot of Voyager landing on a planet in “The 37’s” was due to be this great special effect, stopped by the show, and producers were concerned that viewers would be disappointed if it looked like the ship was always waived a leg day. In the prestigious television tradition, they decided to solve this problem in post-production … in this case, by putting rock outcrops and other land features strategically around Voyager as it landed. Go back and watch the episode, and you’ll find how they hidden the scene of audiences from those teenage landing avenues.

However, it is not the only problem with VoyageFancy special effect … As it happens, the show’s digital artists made the ship’s CGI model too small. The visual effects supervisor of this Ronald B. Moore (not to be confused with Trek’s writer and Battlestar Galactica Reboot Showrunner Ronald D. Moore), who was disappointed by the landing effect because “the rating of the cruise on the ground is wrong.” However, he did not feel that audiences would necessarily notice “because there is actually nothing to contact; the people are in the foreground, the ship in the background, and we Kinda kept it that way.”

For long -lived Trek Star fans, this Voyage The moment was more than just another special effect … it also fulfilled a dream of age decades that started with Gene Rodenberry. Originally the franchise creator had dreamed of having the initiative landed on planets regularly The original series, But he soon realized how expensive it would be to get the ship to land somewhere new every week. This is how the carrier was born, as he allowed Captain Kirk And his crew for a long time to visit quickly somewhere new and then go back to the ship through a much cheaper “Beam Me Up” effect.

VoyageProducers came to the same conclusion as he did Rodenberry, which is why the show mainly adhered to the special effect of carrier rather than having the ship constantly. However, he landed several times after “the 37s,” and producers had much easier time bringing this ambitious impact to life on their subsequent efforts. They did so although the CGI model for the ship is too small, arguing that there is no significant size in the 24th century. We would not recommend saying that to Captain Janeway for her morning coffee cup sizes, though, unless you want her to kill you faster than Tuvix killed!


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